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HyperHuman Technologies

  • Apr 8
    Self-image is always not enough

    We create an avatar. We protect it. Improve it. Polish it.

  • Apr 7
    Meditation helps but doesn't transform

    20 minutes of meditation has certain benefits. It lowers levels of stress hormones, it temporarily calms mind, it helps to identify one’s emotions. In the whole turmoil of one’s life it provides a temporary relief. And then one is back.

  • Mar 31
    Algorithmically generated music

    Live coding is an element of performance for algorithmically generated music.

  • Dec 9
    Yerkes-Dodson law

    High performers should know Yerkes-Dodson law. It describes the relationship between performance level and pressure.

  • Dec 2
    On "hacking culture"

    Unapproved drugs in cognitive enhancement supplements expose the problem of today’s world — the assumption that hacks are good for everything.

  • Dec 1
    On designing perception

    Designing perception might be the most powerful tool in this century. I believe that science, professional sports (already happening), or engineering will be the biggest benefactors of UX research in the coming decades.

  • Nov 30
    Jim & Andy - a documentary about englightenment

    Netflix film entitled “Jim & Andy” is essentially a documentary about enlightenment. Jim Carrey recounts what happened behind the scenes of “Man on the Moon”, the biographical movie about Andy Kaufman, and what happened afterward. He transitioned from unhappiness despite coming to the fruition of his dreams into peace because he can let go of the avatar of “Jim Carrey”.

  • Nov 7
    Animating generative art - R, generativeart and gganimate

    Generative art is art created through the autonomous system. Typically it means the use of some algorithm, but it is not limited to creations created with computer. Generative art is, for me, an element of the hyperhuman toolkit. It’s a technology that allows (due to the low entry barrier) to explore oneself through art. Today I wanted to play a bit with R package generativeart. Through the use of simple sine functions, it can generate images like this:

  • Nov 6
    We are all avatars

    In 2001 Scott Adams (the one of Dilbert comic fame) published a short book entitled “God’s debris.” It is a witty combination of multiple philosophical views, some pseudoscience and, hardcore physics. One particular element that drew my attention as particularly neat is The Avatar’s role, the book’s main character.

  • Nov 2
    The Difference Between Mood Enhancement and Cognitive Enhancement

    Over the last two decades, the number of scientific publications on cognitive enhancement has soared from a few per year to over a hundred per year. Scientists are looking for multiple ways to improve the brain’s biochemistry to increase academic performance. This trend is accompanied by a rise in stimulants’ use among teenagers and young adults. The reality is that poor lifestyle choices are the cause of the problem that psychostimulants attempt to solve.

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